COLOSSUS SIMULATOR


Colossus Simulator

The Colossus is one of the most powerful assets in War and Order. This simulator lets you configure your crystal limits, slot abilities, and troop positions to preview the full formation before spending resources in-game.

Set your maximum crystal budget, choose which abilities to unlock at each level, and see how different configurations affect your overall stats. Use this tool to plan upgrades efficiently and avoid wasting crystals on suboptimal paths.

Your configuration is saved to your browser. Use the Save button after each change to preserve your setup between sessions.


Set Max Crystals Limit:

Set Max Relics Limit:


Total Crystals Selected:

0 ($0)

Total Relics Selected:

0 ($0)

Total Levels:

1: 0 | 2: 0

25 rows
Colossus level cost in crystals and ancient relics, with running totals
Colossus levelCrystalsAncient relicsCrystals from level 1Relics from level 1
15050
2100150
3250400
4450850
56501500
61201527015
7160043015
8200063015
9240087015
1028001,15015
117001201,850135
1285002,700135
131,00003,700135
141,15004,850135
151,30006,150135
161,6503807,800515
171,85009,650515
182,050011,700515
192,250013,950515
202,450016,400515
212,60074019,0001,255
222,800021,8001,255
233,000024,8001,255
243,200028,0001,255
253,400031,4001,255
24 rows
Colossus abilities by troop type and ability level
TroopAbility levelAbility
Cavalry1Cavalry Attack
Cavalry2Cavalry HP
Cavalry3Cavalry Defense
Cavalry4Cavalry take less damage from Infantry
Cavalry5Cavalry take less damage from Archers
Cavalry6Cavalry take less damage from Mages
Infantry1Infantry Attack
Infantry2Infantry HP
Infantry3Infantry Defense
Infantry4Infantry take less damage from Cavalry
Infantry5Infantry take less damage from Archers
Infantry6Infantry take less damage from Mages
Archer1Archer Attack
Archer2Archer HP
Archer3Archer Defense
Archer4Archer damage increased on Infantry
Archer5Archer damage increased on Cavalry
Archer6Archer damage increased on Mages
Mage1Mage Attack
Mage2Mage HP
Mage3Mage Defense
Mage4Mage damage increased on Infantry
Mage5Mage damage increased on Cavalry
Mage6Mage damage increased on Archers

About the Colossus Simulator

The simulator works across 25 experience levels and 2 slot groups, with 6 templates. You set crystal and relic limits, position troops, and configure ability slots to see what a build costs before committing.

Colossus materials are slow and the build is hard to reverse, so this is a place where modelling first pays for itself. Setting your real crystal and relic limits constrains the simulation to builds you could actually reach, rather than ones that look good on paper.


Using it step by step

  1. Enter your crystal and relic limits so the simulation stays realistic.

  2. Position your troops, then configure the ability slots.

  3. Read the resource cost of the build you assembled.

  4. Save it before trying an alternative, so you can compare rather than overwrite.


Frequently asked questions

What do the crystal and relic limits do?

They bound the simulation to what your account can support. Without them you can design a build you have no path to, which makes the output interesting but useless.

Does the simulator predict combat performance?

No. It prices builds and shows stat configurations. Combat outcomes depend on the opponent and on buffs live at that moment, none of which an external tool can see.

Are my saved builds kept anywhere?

In your browser only. No account, no sync, and clearing site data removes them.


Related tools

  • Totems — another long-run stat investment

  • Troops Setup — the formations this build supports


Guides that use this tool

  • What a Colossus Costs in Crystals — 188,400 crystals and 7,530 relics to max one colossus. The last bonus unlocks at level 130, and the 20 levels after it are a third of the bill.


Game data is compiled and checked by players — where it comes from and how to report an error.